I would like to find a way to create a quadrilateral mesh of a planar brep consisting of multiple surfaces. I would like the mesh to adjust to the existing surface edges. This is possible in Rhino using QuadRemesh, but I do not manage to do this in GH.
is this what you are looking for? If you join the breps then QuadRemesh uses everything as one surface, and I understand from your image that you want to have different meshes.
Thanks for your reply Fernando.
No, not really. I want all the vertices at the individual surface borders to coincide with eachother. The mesh density can vary though.
I am using the mesh for FE - analysis.