Hi! I did a reverse engineering in geomagic wrap and the result was a surface modell of the part that consists of many planar quad-surfaces.
I want to create a quadmesh that is a exact copy of that connected quadsurfaces. Each quad should representate one surface - quadremesh is not that what I need - it creates new topoplogy!
Explode
DupEdge <select all edges with window-select by mouse> Enter
Invert Hide (not necessary, but isolates the curves to work with)
SelDup
Delete
MeshFromLines SelAll Enter
PS. an STL always consists of triangles, a “Quad STL” is a misnomer.