Project picture into mesh using textures

I have picture where i want to project into the mesh.

In theory i want to project the image into the mesh. If the mesh is smaller than the picture, then the picture is trimmed by the boundaries of mesh and then projected into the geometry. Any hints?

Textures.3dm (4.7 MB)

you can do this with a decal projected from the top using planar as the style of projection.

adjust it with the decal widget-

I dont understand the full workflow

I have here an image which is firstly imported, then scaled and trimmmed. After that i want to project it into any object. Decal seems to work only by importing a new image, so its not possible to use modified image inside rhino.


Textures.3dm (9.1 MB)

You can apply planar mapping. I made a short recording showing how I would do this:

Thanks that is working