I have reports of a strange bug from my colleagues - a .png image generated by the _ViewCaptureToFile command simply translates black (and shades of gray) as transparency with the exception of shadows. Is this some kind of setting that can be turned off? It´s not that the PBR material used has transparency, because you can´t see to the other side of the object. It´s probably something computed after the initial image is rendered.
Another strange thing is that the environment included below doesn´t unpack, although I´ve checked the “Yes” on the include support files dialogue:
Thank you. I checked on the report and it mentions “dark plastic material”. If it´s material type related issue I´d be glad if it mentioned PBR material as well.