I’m trying to replicate a “smooth on mesh object” youtube tutorial and cannot make it work. When I click smooth mesh, it doesnt smooth it at all, instead it does an awkward joint between corners.
Pascal
I’m afraid Rebuild mesh normals doesnt seem to work. Could u please have a look at my file? I’d appreciate it so much smooth object.3dm (381.6 KB)
Hi Paula - starting with the mesh in the center:
Switch to wireframe view
The mesh has two pieces - SplitDisjointMesh or Check will show you… you can see that the mesh vertices do not match up between the two pieces. So, as one mesh, use MatchMeshEdge see how the edges are cleaned up and triangulated.
Now, Smooth.
Sorry Pascal, I don’t understand what you mean by the mesh vertices dont matched up. Regardles, I’ve tried to splitdisjointmesh and it has shown me 1 complex volume mesh + a surface mesh. Is that what u mean with the mesth has 2 pieces? Sorry I’m being such a pain…
Smoothing will move those apart:
`MatchMeshEdge’ helps get all vertices on the two pieces lined up so each vertex has a matching one on the other piece - the image is of the mesh still as one mesh, not split out:
Hi Paula - uncheck the setting in Smooth for ‘Fix boundries’. Also, many small smooths is better than one large one - set to say, .1 or .05 and then just hold the Enter key until it looks right.
@paula_viejo - here’s what I get - is that more or less what you need? (MatchMeshEdge, Weld, Smooth)