Marc
(Marc Gibeault)
January 15, 2016, 7:54pm
1
It seems to happen mostly when the camera is set at a wide angle and when there are long objects; some views that are saved as “NamedViews”, when recalled, will have the target move really close to the camera when I desactivate/activate the viewport and we see the z-clip limit or objects disapear. An example:
When set:
After clicking in another viewport:
Willem
(Willem Derks)
January 15, 2016, 11:48pm
2
Hi Marc,
I could be related to this setting:
Try turning it off; does that help?
-Willem
Marc
(Marc Gibeault)
January 19, 2016, 8:18pm
3
Thanks Willem, I’ll check next time I get into this trouble.
Marc
(Marc Gibeault)
September 8, 2016, 1:36pm
4
It’s happening again today and this setting doesn’t help…
pascal
(Pascal Golay)
September 8, 2016, 4:16pm
5
Hi Mark - thanks, I’ll see if I can make this happen. If you could send me a file with the named view that should help eliminate some guesswork.
-Pascal
Marc
(Marc Gibeault)
September 8, 2016, 6:55pm
6
The problem is that if I close and open the file, it won’t happen anymore, in most cases.
I prepared a file for you but the problem isn’t showing up…
pascal
(Pascal Golay)
September 8, 2016, 7:05pm
7
Hi Marc - the effect may depend upon some object quite far behind the camera. Just a guess…
-Pascal
Marc
(Marc Gibeault)
September 8, 2016, 7:27pm
8
Yes, it is most surely. But even when they’re hidden they may induce this behaviour…