For some reason, selections are constantly getting cleared when I use SubD objects. This never happens with regular curves or surfaces.
Here’s an example video. Notice what happens when I’m selecting faces and manipulating them. The moment I hit undo, the selection completely clears and I have to reselect all over again.
Compare this to the selection and manipulation of control points on a curve. You can select them, manipulate, hit undo, etc. The selection never clears. This is normal.
This is killing my SubD process, because it effectively makes it impossible to work with. I can’t confidently select faces and move them around in space with confidence because if I ever hit undo to take a step back, the entire selection clears out.
Is this a bug, or is there a way to prevent this from happening?