I am trying to place meshes and curves that I generate in a specific position on the screen, so that when I rotate the rest of the objects, this geometry always remains in the same position. In my grasshopper script I do it with the Human plugin, with the components: Render Text to Screen
Render Mesh to Screen
Render Curve to Screen
Render Point to Screen
Is there a way to do this and preview it in the shapediver web viewer? I have seen that texts and images can be loaded but they are not self-oriented with respect to the camera’s point of view, but rather remain static in the 3D environment.
The Human plugin makes use of the display conduit of Rhino, it is very specific to working inside a Rhino viewport. Such a feature would have to be rebuilt from scratch in the ShapeDiver online viewer (and/or the App Builder), and work in a different way. If you want to build something similar yourself, you could use the viewer API and start working with the viewports there.