Hi
Im experimenting on a propeller / tripple spiral design.
Is there any way to fix the object rotating around a defined axis curve, while in perspective view ?
Kinda inspired by the _Rotate3D command, where you define an axis, and then rotate the object to a new angle.
I just want to rotate the object so i can view it in a rotating manner, not edit the angle position in relation to Cplane.
I imagine controlling the viewing angle in perspective view with my spacemouse, and with the mouse scroll/zoom i could rotate the object around a fixed / defined axis
Or maybe some other way…
Its not to make a turntable animation either, that would be too time-consuming for any iterations and nudging needed, I just need to quickly check and view the undulations of the spirals in a rotating movement, while I nudge the curves and surfaces, because the design of the spirals interact with each other when in a rotating motion.
I looked into the 3D connexion setting, but couldnt find a way to fixate one axis
I also tried the “rotate view around gumbal”, in preferences/Modeling aids/Gumbal
but that still allows for the whole scene to tilt and rotate while i pan around with the spacemouse.
Any suggestions ? I hope you get the idea of this ![]()
Thanks !
Hans Henrik