“kangaroo” ![]()
Yes.
“kangaroo” ![]()
Yes.
I have been playing around with this and it seems to work exactly as I need!
But I still need help for one issue. I try to use my own shape as an input for the shape solver. Optimally, I think, the shape should be the average surface between top and bottom surface. But I think the bottom would be close enough in this case. But I really cannot understand how it works.
I deconstruct the brep of the “inner part” of my mold. Use the list item to remove the bottom. And then try to use that as input shape.
What is anyone supposed to do with an image alone and no geometry?
The screenshot shows that you need to specify Line 0 and Line 1 for the ShapeMap component. For specific intructions, please follow the basic tutorial video here.
Need to start issuing yellow cards. 3 strikes and you’re out.
Okay, thank you. I tried to look for the instruction but could not really grasp how the line0 and line1 should be defined. Tested several things but could not get it working. How did you define the brep for your example? It does not look like polysurface.
Hi guys, I cannot get the point of this discussion? The geometry I was referring was the same Joseph posted earlier, I just added my part shown in the picture.
Your problems is not how to define Line 0 and Line 1, but rather that after extracting the required surfaces from the shell solid, you didn’t join them. Once joined into a single Brep, the subsequent steps can work properly. Hope this helps.
Thanks Jesse! That was a good to know!