"Penguin display" RH6

Hi @Jeff,

Over here any objects that have transparency show their edges as well in TestShowShadowMap mode.
(most Recent daily V6 build). Is that something you see/can confirm on your end? If so, any chance for a fix?

This one shows a rendered mode with Skylight and Sun shadows, with per-layer materials. White box has Layer’s red color and some transparency in Custom material type.

Ugh… ok thanks, I’ll check it out…

Do you know if this just started happening with the latest SR?

-Jeff

I’d like to say yes, because I have been using it before on various files and haven’t noticed it, but unfortunately can’t be 100% sure as I don’t remember if they had transparencies. But my guess would be it’s a fairly new problem.

–jarek

I’m not seeing this problem here @Jarek

Can you please post a model and display mode settings (if they’re not the defaults).

Thanks,
-Jeff

Hi Jeff,

Here is the model and Rendered (Rendered-based custom) mode the file uses. Please note it happens is other modes with shadows as well. As soon as the object’s display has some transparency.

It would also be nice if dots and annotations did not show in that mode…

TestShowShadowMap.zip (81.7 KB)

@Jeff - to add to the confusion, in V5 TestShowShadowMap keeps all the edges on here, in Rendered mode (mode attached: Rendered_V5.ini (11.3 KB)

Hi @jeff

over here, the _TestShowShadowMap does not work in Technical mode (or Technical-engine-likes: Pen, Artistic…) FYI - I know this is a hidden feature but if it is an easy switch… you know :wink:

thanks

–Jarek