Hi there, I am learning how to use Rhino Vray for my uni assignments and I stumbled upon a problem of having unwanted shades of reflected color onto my surfaces/materials where they are supposed to be non reflective.
Essentially I want to override some surfaces/layers so that that they are truly non-reflective. The images below show the examples where unless I add a grey base in between the timber walls and grass field, the timber walls will be covered in green tint due to the grass even though I did not insert any ‘reflective’ layer on either the grass/wood material. In reality timber materials are not reflective and I want to illustrate that in my renderings. Another example below is me trying to showcase a concrete grey wall and timber floors but the effect is spoiled again by the reflected color from the timber.
All vray settings are in default. What should I do in order to prevent it from happening? I read that other softwares like 3dmax has the option to overide such materials, but I cannot seem to find one other than the general override option in the global switches section.