Orient circles on normal

Hey there, i’m quite new into grasshopper, i was wondering how to rotate my circles based on the normal


Try grafting the inputs on the Orient component.

If you’re still stuck, please post your Grasshopper definition with the relevant geometry internalised.

Actually i solved it with this, now my problem as you can see is to apply this to the other points (like 1 to 1, 2 to 2 etc…)

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Remove your two List Item components and instead use the entire point list, and you should be fine.

Have a look at this, you are getting lost in orientation and data structure problems in your example…

As indicated below by @martinsiegrist, uploading your GH file would help a lot.

CircleNormal.gh (7.6 KB)

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And take a look at the Modelab Primer to learn more about lists, trees, branches and paths…

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Ty for the reply :slight_smile: Definitely gonna read this!

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