Orient curves to surface

Hi friends,

Been stuck for a while trying to figure out how to orient my circles to the vase form. Screenshot attached of what I’m trying to accomplish and another where you can see all of my circles are stuck oriented to the xy plane.

The unsuccessful orient component I left in my definition is my latest attempt. Do I need to remap the points again? Thanks so much for any assistance you guys can give.

(Edited to at a screenshot of my definition. Everything works except the Orient component)


MASTER BIT HEXAGONAL GRASSHOPPER.gh (15.5 KB)

Sorry what am I looking at? This looks the same?

Use EvalSrf to get the normal frame at each point and use that frame as the input for the circle component rather than using just the point location.

MASTER BIT HEXAGONAL GRASSHOPPER 2.gh (22.4 KB)

1 Like

You did not internalize your curves in your definition is what you were looking at.

Hey thanks so much for the reply. I tried this yesterday and (I totally might be missing something) but it doesn’t seem to work. Screenshot of result and your definition inserted. Tried playing with my sliders to see if it’s a scaling issue but nothing is affected by them.


Try reducing the size of the preview planes so that you can see what is going on… unless those are not preview planes as I am imagining. (Display > Preview Plane Size)

2 Likes

Gotcha, thank you. Internalized data, reduced preview planes but still not seeing the correct orientation.



MASTER BIT HEXAGONAL GRASSHOPPER.gh (81.2 KB)

Connect the F, not the P, output of Evaluate Surface to the P input of circle.

2 Likes

That’s it! Thanks so much!