Hi.
He tried to create a symmetrical structure, the definition that he believes does the task correctly; the problem is when the surface is broken or the surface is changed, the point structure is again disordered.
I am looking for a better strategy to preserve order regardless of direction or direction. sort_point.gh (978 Bytes)
just doing the rotation causes the definition to fail
use this component to navigate between different surfaces.
I try to keep the order type for different surfaces.
I have three groups of rotated (item 1-3-5) and non-rotated (item 0-2-4) surfaces
those that are lit are the surfaces where the condition is met; the other three surfaces that are in each group not lit is where the condition is not met.
The problem is here. If you want that your defenition works in any condition regardless the object orientation, you must avoid using world coordinate compenents such as YZ plane. You have to make object oriented references. for instance create a mirror plane from your surface.
No matter how hard I try, I cannot solve this problem of ordering the points so that the surface does not fail?
works in one UV direction of the surface but in the other direction it no longer works well
Marinero! Veo que sos de colombia, la tierra del buen café! Si te es más facil, podés explicarme nuevamente el problema en castellano.
Saludos,
Shackleton