OpenXR support in Rhino 7?

Another video showing OpenXR support in Blender 3.0 -VR in Blender 3.0 - YouTube

It would save so much time in my workflow if Rhino supported VR directly. Now I have to build out a scene in Unity/Unreal every time I want to preview something I’m working on on my Oculus Quest 2.

I wish McNeel would commit to supporting what I see as a widespread tool in industrial design/arch previz/digital prototyping work…

I also think I hope to introduce such a support function in the next V8 version, AR Mr