I have recently been having an issue where I am having multiple instances of GH and Rhino going ‘Not Responding’ and never recover when plugging in nodes.
This doesn’t appear to be specific to a single GH file, it happens on every thing I open.
Windows 11 (10.0.22621 SR0.0) or greater (Physical RAM: 64Gb)
Computer platform: LAPTOP - Plugged in [79% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 4070 Laptop GPU (NVidia) Memory: 8GB, Driver date: 4-8-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 531.61
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
Secondary graphics devices.
Intel(R) UHD Graphics (Intel) Memory: 1GB, Driver date: 1-10-2023 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-8-2023
Driver Version: 31.0.15.3161
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8188 MB
You will want to start by removing all of the 3rd party GH plug-ins (just move them to another location) and start Rhino and GH. Do you still get the Not Responding message. If not, then close Rhino and put one of the GH plug-ins back and repeat until you find the offender.