Is there any way to trick CS into blending between closed surfaces?
At the moment I only get a linear solution or some other mess.
tst srfs.3dm (4.4 MB)
Is there any way to trick CS into blending between closed surfaces?
At the moment I only get a linear solution or some other mess.
tst srfs.3dm (4.4 MB)
Looks like the only way is to duplicate the closed surfaces, split them into 2 halves (with shrink = yes), then use the two halves to do the blend.
I figured out this as well. I was only hoping that split won’t be necessary. Thanks for looking into it.
any reason you’d not just use the rhino blendsrf here?
it’ll do what you are showing.
For a simple reason. Rhino generates complex output considering very simple input. I was hoping CS can create anything cleaner (not without splitting).
When split into two parts, Rhino’s output comes clean as well.
seeing that here too.
https://mcneel.myjetbrains.com/youtrack/issue/RH-89526/blend-is-way-too-complex
Since you have carefully made both surfaces with matching parameterization a Loose Loft makes a simple blend.
tst srfsx.3dm (2.5 MB)
It’s true (didn’t thought of it), but blends gives more controllable output (there is a target shape behind this)
Perhaps Jim’s suggestion of loose loft and then edit with CV Modelling will be the best ‘work-around’ for the moment?