@pascal, do we have to live with the same transparent materials for another 5 years?
I thought progress was made here.
This is from the release version of V7:
@pascal, do we have to live with the same transparent materials for another 5 years?
I thought progress was made here.
This is from the release version of V7:
Hi guys, there is a bug here.
If I make a glass material with “Gold orange” color then it looks all gray:
And then if I change that material from glass to custom it suddenly shows the color, albeit way to faintly colored and overexposed:
BUT then when I click OK it jumps back to it’s grayish self:
And when rendered they both look the same and as expected:
I seem to remember seeing a video demo several years ago (from @jeff, maybe), showing improved transparency and even some trick mimmicking reafraction - but I guess it never got finalized?
And yes, the current state is a joke - especially the (lack of) reflections and colour on the default glass material - transparent plastic works better, IMO.
-Jakob