Hi guys,
here is a new file that exipres January 30th 2019.
TerrainMesh.rhp (15 KB)
New in this build is that it estimates the number of vertices in the final mesh for the default value 1 unit.
Which was not too far off from the final result:
So if you use max distance = 10 then divide by 10,
and if you use max distance = 0.2 then divide by 0.2
and you’ll have a good heads up for a ball park figure of the mesh density.
Have fun and PLEASE share all good and bad experiences with this build.
Cheers!