the objects look too dark with big areas covered in flat light which make it impossible to perceive the surface quality.
Hi Dan- Hmm- I do not see that here- everything is set at defaults in your screen capture?
thanks,
-Pascal
this is what it would usually look like before the update.
The shadows are much more defined and no washed out areas by the light…
just found the solution - in render properties skylight was checked by default.
When I unchecked it the problem was solved.
Thanks Pascal.
That pesky Skylight!