When using NetworkSrf, the surfaces becomes a bit augmented.
Surfaces don’t match with the curves used.
(It comes out then dips in…)
Is there anything I an do with adding points in initial curves, or other setting to make
the output as if the curves were just revolved or extruded to make the surface?
Is there like a change degree kind of setting in the networksrf?
I’m trying to understand the limitation of each tools. Thanks!
NetworkSrf_MeetingCurve.3dm (62.4 KB)