Hi,
rather than draw a curve then type bringtoFront and select curve then repeat this process again and again, Can I make it do so, until I tell it to stop ?
Steve
Hi,
rather than draw a curve then type bringtoFront and select curve then repeat this process again and again, Can I make it do so, until I tell it to stop ?
Steve
Hi Steve - I do not see how to do this cleanly without a script - a macro that you run off a button is the best that comes to mind without quite a bunch of code, event watchers and such… It might be worth a look but, don’t wait under water…
SelNone SelLast BringToFront SelNone
-Pascal
Hi,
I run that string of commands and it asks me to select an item.
may as well select an item and run bring to front ?
How do I get everything I draw to come to front, then cancel that later on ?
Pascal no longer in the building, so anyone else ?
I am drawing over a mesh and everything is vanishing as mesh centre is on Plane 0/0/0…
Steve
Can you send the mesh to back (negative draw order) so that new drawings that default to zero are in front of it?
Hi,
interesting idea. I try that, then draw a line, but its hidden.
oh rats !
Can BringToFront be set to run until I tell it to stop ?
I am having to do it loads of times as I draw loads of lines.
Imagine each time you draw anything you have to then run BringToFront. !!!
PLEASE ANYONE WHAT IS THE FIX ?
Steve
You can try rising your Cplane to always draw above the mesh and when you are done move everything back down.
Hi,
That will lead me into trouble, I need the Cplane relative to the mesh, not over it and to left of it and to right of and on top of it, as I move from window to window, its vital it sits where it should do relative to the mesh. without moving.
Rhino should have a means of making everything as a BringToFront as I draw it.
This is essential when working on meshes, and isnt there !
@ McNeel HQ !
EACH AND EVERYTHING I DRAW I THEN HAVE TO RUN BRINGTOFRONT
draw
lastObjectCreated
bring
Draw
lastObjectCreated
Bring
Draw
lastObjectCreated
bring
draw
lastObjectCreated
Bring
and so it goes on.
.
TORTURE,
I am not sure Rhino has all the basics for working on meshes, and I am at V8 now.
fed up 30 secs or more wait for a save, and an autosave. A problem since V5.
One for Pascal perhaps and that code he gave, but he’s gone.
Steve
Have you tried sending everything else to back? After that maybe everything goes on top.
Also you can disable autosave in settings or make it save every longer periods of time.
Hi, yes I tried send to back the mesh, no difference.
Steve
Meshes can’t be sent to back I think.
Another option I can think of is giving the mesh a display color with some opacity so that it is a bit transparent.
Or maybe changing its display mode to Ghosted for instance.
Hi,
The mesh has a visual accurate skin of the item I am recreating, generated in Agisoft then brought un as an obj, and the skin pointed to, (v8 does the allocation at time of import) so needs to have that looking real as if within my monitor, so losing that skin isnt an option, ir even fading it.
All this needs is a command that runs on everything I draw by default until I tell it to stop.
seems simple enough, any coders out there ?
Pascal, (Elvis has left the building ! )
@Helvetosaur
@ Boffins at McNeel
Steve
PLEASE ANYONE I need to bringToFront all that I draw until I cancel that order.
I am having to draw,
select last created
bringtoFront
repeat this again and again and again.
surely this can have a code made for a button ?
or is it bring back Pascal ?
Cheers
Steve
You know you can move the cplane to the front of the objects?
Then reset the cplane and then project the curves back to that?
It is very easy to do, fast and used a lot to be able to draw in front of objects etc.
Hi,
Thanks,
On this project, given the problems I get with Cplanes, I am avoiding that territory !
Cheers
Steve
Then you are stuck being stubborn
I am needing to do a lot more to understand the antics of Cplanes and making them and restoring them,
I now know a cube is a good thing to place in the scene and select the top of it, not the front of it, with Cplane3pt.
I need time to experiment with returning the scene to the normal default view as so far it has never returned to that.
and as I have lost an entire week with V8 problems, I must get on with this project.
so dabbling in the occult at this point in time is not good.
anfd anyway there is no one plane, the sections and drawing are all over the place on the item, so I would need many Cplanes, too complex when I am treading carefully across the minefield !
keen to learn, not stubborn…thank you…and must choose a suitable time, but V8 has cost me an entire week so far. and my texture has gone walkies, and is with Mcneel…so in v5 land again.
Steve
I know you are, just could not resist on pushing that button
Sorry to hear that V8 hasn’t worked out for you so far. I am mainly still on v7, but I guess I can’t interest you in trying that instead now that you have lost so much time. (You can get a v7 license now that you have a v8 license. @wim correct me if I am wrong please)
I used to avoid cplanes too but use them quite frequently now.
I usually draw stuff in top view, above different geometry, so I just elevate the top view cplane and reset it on need.
Another option is to move the geometry below the cplane with a given distance, and then you can draw with project to cplane turned on, and then move the geometry up again with the same given distance. That’s what I used to do all the time before I started to move the cplane instead.
Good luck on finding a workflow that suits you.
Use the Set Cplane Elevation:
It works in all views.
You can either type a value or snap to an object.
And then just reset the views cplane by choosing “Set Cplane World Front” etc.
Or use the Set Cplane Elevation again, and type w0 (That is short for World 0,0,0)
In case you didn’t know: Adding w in front of a coordinate forces rhino to use the world coordinate. And 0 is short for 0,0,0 when Rhino asks for a coordinate (or point).
I also import textured meshes created using Agisoft Metashape for reference. When I want to draw a curve on top of / in front of / beside the mesh I move the Cplane changing the Cplane origin. When finished I either expliciting reset the Cplane origin to world zero, or I use Undo Cplane change.