I am trying to create a simple object that has a radius curved edge and flat sides. ( I have attached an example )
But I am looking for an easier way to create this because when I do my last step to fillet the edges I’m running into inconsistent results ( sometimes it works, and sometimes it breaks the object if I don’t get the radius just right )
The steps I’m doing are:
Create a simple curve circle
Next I extrude that circle to get my desired thickness
Last step is I fillet my edges to get the radius ( If I don’t get the radius number just right it will break the object )
I am guessing there is a quicker more reliable way to do this ?