Need advice to blend surface

Hi
Need advice to blend surface


Attached file
219.Grasshopper Tutorial (Eval Crv) ver2.gh (17.7 KB)
219.Grasshopper Tutorial (Eval Crv) ver2.3dm (599.8 KB)

Thank
Travis

I would do something like this, which creates a blend between the inside and outside profile curves, then does a Revolution of the blend itself


219.Grasshopper Tutorial (Eval Crv) ver2_Re.gh (23.3 KB)

1 Like

Here’s a simplified method using Inno’s technique that produces the blended shape with both an open or solid bottom. (Thanks Inno - for some reason it just never occurred to me that BlendC could be used to connect curve endpoints.)

Screenshot_1

219.Grasshopper Tutorial (Eval Crv) ver2_Re-bb1.gh (24.8 KB)

2 Likes

Thank @inno
It worked, I also learn other things from you. Brep Join component need to be Flatten in Input.

1 Like

Thank @Birk_Binnard
It also worked, I learn from you how to make the base of this model. After printing, I also think should make the base. It will reduce defect.


Nice job - way to go. Note that you can simplify the GH file even more be replacing all the circle generation components with a set of points in the XZ plane positioned to give you an Interpolated curve that has the shape you want. With a given set of points I’ve often flipped back and forth between an Interpolated and a Nurbs curve. The difference can sometimes be surprising.

1 Like