Native Metal Raytracing and Dynamic Caching Support for M4 iPad Pro

Hi @mkarimi and Apple Silicon team!

It’s been a few hours since I’ve had my hands on with the iRhino 3D WIP for the iPad. I can already see myself using this over the Mac/PC version! I’ve even found that the iPad app, when there’s no AO or Shadows, makes moving around the model is even faster than a laptop.

I’ve found some complex models displayed with a display mode with shadows and AO on, usually ends up going back to Wireframe (most probably also a hardware limitation). It may be long down the line now, but Hardware-Enabled Raytracing Support for M3 and M4 can potentially solve the issues above - and boost performance significantly.

Looking forward to seeing this implemented in the future!

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