I have about 6000 meshes, each with textures. I want to move each object along a certain vector.
I cannot reference in the meshes, move them and use gh to reapply the textures, as about 2000 of the meshes are invalid (this does not mean they cannot exist within rhino).
So I just want to move them using GUID or other. There is a similar problem here, but I could not get it to work with meshes:
Essentially, the script would just move / relocate any given object (according to its GUID), without having to reference the object into GH.
Thanks for any help, Arkadius