I am aware of the fact that there are some issues with display speed for consumer GPUs vs pro cards.
My issue is with moving a large (around 5M polys) mesh. The display performance is fine, but when transforming the mesh there is a nasty delay of a couple of seconds. Is there a way to reduce or eliminate it?
I’ve turned of “shade-highlight selected meshes” which is a total life saver for my eyes since now i can at least still see the mesh i’m transforming. The performance while moving is still pretty bad, maybe the reason is that a wireframe ‘shadow’ stays behind until the drag action is finished. Is there a way to disable it?
Thanks in advance for any help,