Morph geometry on all the faces of a mesh

I’m trying to create a mesh from surface, then explode the quadrilaterals and place a geometry on each and every face of the mesh.

I’m attaching the code for the reference please share any solution for the same.

Query (39.9 KB)

Surface Morph works on a surface, not a mesh face.

Query (27.3 KB)


and if you are fine to use Plug-ins, Pufferfish has lots of extensive twisted box components that you could use, in this case I use “Twisted Box Mesh”.

Query (19.2 KB)