Thank you soooo much. This is exactly what I am looking for. Let me try to do it, again.
I am lost at the green surfaces. I can’t loft somehow.
It looks like a simple edge fillet to me. I trimmed out the surfaces then ran Pipe along the edge. Followed by Intersection curves. Then used the curves to trim the surfaces. The back end ain’t pretty but without a pic of that area I kept things simple.
_loft from (untrimmed) edge to (untrimmed) edge, both with tangent option.
next:
_matchSrf the pink edge to the main surface (tangent, closest point, refine yes)
Thank you so much, again.
Best,
Thank you all so much for the help. I was able to draw the wingtip. It ain’t pretty, but it is acceptable on my level. It’ll get better over time, I am sure…
I have another question… Why do these edges jagged? Those edges are curvature continues.
That would be your render mesh settings. Go into the tools in options and try the smoother slower option. —Mark
It is already in smoother / slower option. Weird.
For the meshes to line up, the surfaces need to be joined.
-wim
Is your wing built off a NACA curve?
Hi, great work!
If you go to:
https://www.bigfoil.com/07ebe5c0-191e-47c6-9cc8-68a3cb4a0712_info.php
You find coordinate/shape for 64A215. Be sure to use "Venkataraman fit " profiles, so you are not using the original ones made for hand drawings.
Also for other projects you may want to have a look at this excellent overview:
Thank you so much for the resources. Yes, I am using NACA airfoil shapes. The model I am trying to make is for display only, so no RC is intended. Ultimately, I would like to print them.
Even though I have some progress, I could not achieve the look I am after. Please see the images below. I cannot make the leading edge of the wingtip. It looks very simple in original photos above, but I cannot figure it out.
Please help. I am going crazy. I spent countless hours on this, I cannot even move on to other parts of the project. If this was for a client or a job, I would be fired by now.
FLAMINGO.3dm (2.3 MB)
I thought I was OK with the solution I have posted earlier, I guess I wasn’t. Something didn’t look OK and I am very frustrated.
surfacing takes time and time to learn. Is the attached close to what you are after?
FLAMINGO_SG.3dm (1.5 MB)
Thank you so much! I am after three-way blend where all fillets (leading edge + edge fillets from top and bottom) intersect.
Would it be too much for me to ask how to achieve that?
I have no idea what that means. The model I sent was based of the first sketch.
this was my interpretation of your wish.
what is wrong with this version ?
if this does not fit - please feedback based on this file, in the 3d File with a section or a view you do not like - it is impossible to help based on some terms like
Thank you so much, all. I guess I handled it. @Tom_P I loved your solution, but I couldn’t duplicate it myself (for learning purposes). Somehow, surfaces do not want to match.
Happy holidays!