Modeling Belt Buckle

Hello everyone, I am trying to recreate a similar belt buckle to the one shown below in Rhino. I am fairly new to Rhino, so I would really appreciate any advice to where to start modeling this project.

I am primarily interested in emulating the sweeping top and bottom of the belt buckle, which i highlighted in red in one of the photos.

Thanks everyone



.

sweep rails for that part i think

1 Like

Sort of take it apart into individual pieces and keep them separate. I assume the buckle will be 3D printed?

Yes I plan to 3d print it and eventually cast it in metal.

Thanks! Do you have any resources that show this kind of rail sweep being done (with the curled ends)? I’ve only done very simple single rail sweeps

sweep and transform tools for the decorations on it then i think boolean operations

not sure but maybe shrinkwrap can help if someone could correct me on that please do

1 Like

if you search for “ornaments in rhino” on youtube you will find many tutorials that you can implement

learned the curled ends here you can ask the user, you need other profile curves and network surface involved i still have not entirely gotten it but achieved that 3D modeling with Rhino software

1 Like

@Ali_Paknahad would be the man to advise you here-

2 Likes

To model these forms, you should also consider the points related to CNC implementation, which requires experience in working with CNC machines. This flower design looks good, but it is not suitable for CNC production, and I do not model in this way.


1 Like

I know cnc but i will never manufacture this as my profession is towards metal products like parts for medical devices or engine parts for Volvo/Scania and not for sculpture like this, I’ve tried looking for cnc jobs with wood like this but they say I’m not experienced enough

So Rhino is just a hobby for me that I do for fun

It’s the user above that needs help with that

1 Like

I know you do this for fun, Dear friend.
If I want to explain in general the modeling of furniture and carving with software, this issue should be examined from several aspects:

  1. Complete mastery of the software you work with and knowledge of its capabilities.
  2. Fully and correctly understanding the model you want to make, using the rule from part to whole will help you a lot in this way.
  3. Full familiarity with three, four and five axis CNC machines that work on wood.
  4. Getting to know the machining software used to get G code from your 3D file for CNC machine, such as Powermill software.
  5. Getting to know the physical properties of wood used in the furniture industry
    And finally, getting to know the carpentry job and the devices they work with, many points related to carpentry are very effective in furniture modeling, and some designs cannot be implemented or their implementation will eventually face problems.
1 Like