This is a college project about making 3D models, and I chose this little fella. He’s basically a bunch of curves, very soft, and I have no ideia where to begin with his body. I’ve used Subd > Primitives > Box for the backpack and visor, but struggled to do so with the body. Any help is appreciated I am in a pickle haha
Also I cannot use any other software for this in any step of the process.
Hi Pedro,
Take a look at the Rhino SubD training video page at Rhino - Learn to use Rhino (rhino3d.com). In particular, look at the Paperdoll SubD Modelling technique video. Ten minutes spent there should give you some good ideas about how you can change, adapt and extend a SubD form. Lots of other good stuff on that page too.
Good luck with your project,
Jeremy
I agree with Jeremy.
Check some basics with subd.
Addionally you mighty consider to build some basic solids.
( including box cylinder revolve extrudecrv and maybe loft or even networksrf )
Then shrinkwrap quadremesh to subd an fine tune.
There is some video Garbage into gold.
Also may have a look a Kyle s video called paper doll methode.
Post a 3dm file as soon as you get stucked
subD_crewmate.3dm (3.3 MB)
start with 2
_subDCylinder
arroundFaces = 8
solid = no
the legs
_bridge
2 edges with 2 segments
_subDCylinder
arroundfaces = 16
solid = no
for the upper body
Gumball-Scale the Cylinder
_bridge
the upper part with the legs-part
_subDPlane
_bridge
to close the openings
_inset
and gumball-Extrude for the Glasses and the Backpack…
_reflect
to get interactive symmetry before you finetune the shape…