MeshCageMorph with CageEdit to deform breps and curves

Hello i’m creating a grasshoper to deform a cage edit with MeshCageMorph from Daniel Piker:

you can find the topic here:

here are my exemple file:
MeshCageMorph-X-CageEditMacro.3dm (1.4 MB) (25.1 KB)

here is a second gh version to get rid of the startup problème: (37.4 KB)

It works well, but I only managed to do it using macros.
If someone knows how to do the same with grasshopper or in python I would be happy.

My final goal is to déform géometries with a Subd.
Using for exemple quadremesh on a geometry, then using the remeshedSubd to deform the geometry.


If you drag and drop the gh file in the rhino file you will have a message saying select grip to move.
If it append press enter then the reset button in the gh file. It will work.

I don’t know how to avoid it.
If someone finds a solution, it would be great :slightly_smiling_face:

i finally find a solution to the startup problème i edited the post with the second version.

@dale , @DanielPiker or @DavidRutten Do you know if there is a way to do the same thing without using macro?
This tool would be so much useful for me inside rhino and grasshoppers.