I would like to ask if there is an existing RhinoCommon method that could help me identify mesh faces that touch each other. MeshMeshFast or MeshMeshAccurate outputs geometry only (lines or polylines). This I use just for identifying if meshes are colliding. But I am trying to find out touching mesh faces id.
First I was thinking that I could somehow search coplanar planes. But since meshes could have many faces, the search could be slow.
Is the only way:
- iterate over each mesh face
- get its center
- search mesh closest-point
- skip result if distance between two points is bigger than a tolance?
File.3dm (95.4 KB)