collide.gh (10.5 KB)
I’m trying to use solid collide to simulate a collision between two meshes. I don’t want to use sphere collide here as I want to extend it further to any kind of mesh. Where am I going wrong in the above file uploaded.
Is this what you’re looking for?
collide_JohnMcWaters.gh (24.7 KB)
Yes, precisely. But unfortunately I can’t use rigid body becoz I’m trying to deal with bendable objects non rigid objects.
Take a look at the balloon demo example here