I’m wondering what (if any) the roadmap is for the various mesh tools.
In particular I’m wondering if the mesh-boolean tools and various mesh splitting operations will get some love?
The current implementations are so buggy they are useless for everyday use.
Since meshes are still a widely used representation and vital for 3D printing I would really love to have better tools in Rhino for handling them. (Apart from the embarrising situations when Rhino produces results like the attached in front of a customer)
I’m not asking for voxel-based (re)meshing; just a fix for tools that have been broken for years.
In my opinion it’s either a proper repair or disable these tools all together, keeping them alive in version 6 where they were already broken in V4 ( or was it V3 already?)