Material preview super weird and blown out

Well that’s the point, it does as it still limited by what Rhino Render can and can’t do because it is mimicking Rhino Render instead of being a full breed Cycles implementation with all the bells and whistles that Cycles can do.
That said raytraced viewport is great as long as we still can toggle on reflected light AND if we can download a Cycles render plugin for V6. But I really wish Rhino Render was not allowed to dictate what OpenGL and Raytraced can and can not do any more. It was old fashion thinking 10 years ago and still is.

But I promiced to stop whining, so ignore that :wink: