We are in the process of building a new material library for Rhino WIP. The library will ship in place of the small library that currently shows up when you add a new material in V5, and will include something like 1000 materials.
The “in-progress” version of the library is here:
Please download it and try it out. Please note that it will only work properly with the Rhino WIP we released last night, so make sure you have an up-to-date Rhino WIP and that you have restarted after installation. This will (hopefully) ensure the material previews work correctly inside Windows Explorer and the Library panel (and the file open dialog).
The materials are all real-world scale, and they should drop onto real-world-scale objects and work without any modification or fuss. The library is designed to complement the new material types - so it’s not full of “green plastic, blue plastic, red plastic” type materials. Use the material types for simple, non textured materials, and the library for photographic texture materials.
To install, just unzip the file onto your desktop. You can drag and drop materials right from the Windows Explorer folder view onto Rhino objects or into the Material Editor. I’d rather you didn’t replace the files in the libraries folder just yet, because we’re going to switch out the old material library soon. Having the new library in place will just confuse the installer.
Please let me know whether it will be useful. Most importantly:
- What are we missing?
- Are there any materials that don’t seem to work without fussing around?
- Is the layout of the folder structure sensible?
and well - and other screw ups I’ve made I’d prefer to know about before we commit this into the product.
Thanks - and enjoy playing around!