We’re working on modeling a large, irregular, and fairly amorphous concrete art piece that will need to be lifted and supported in its final condition. The artist has sent us a sketchup file for a 1:10 scale mockup that they created on site. I was able to bring this file into Rhino, where it shows up as, not surprisingly, a block instance. To my knowledge (correct me if I’m wrong), I can’t do too much with this block so I exploded it to show an EXTREMELY fine mesh.
My question is a vague one. How can I get this block or exploded mesh into a usable form? My thoughts were if I could get it into a solid, I could section it and grab off enough useful points (not nearly as many as the meshes they’ve provided) to model it up structurally and take a look at its behavior. Or, similarly, if I could get a point cloud off of the mesh, I could probably grab some useful points and output those.
I’ve tried converting the mesh to NURBS, but the size/complexity of it (not surprisingly) overloads my machine and causes everything to slow to a crawl.
Any suggestions? Really want to get to something simplified that I can output as points to a structural modeling software!