Hey everyone!
I want to make holes in a voronoi structure at the intersections of the lines, but I don’t know how. I want the holes to only be at one side of the structure because I want to be able to put things inside it. It would also be nice if there was a way to make the space around the holes bigger.
Thank you very much for your response!
Sorry for not explaining it further, I wanted to keep it short. I am a student and I want to make a greenwall in grasshopper. So the holes are there to put plants in.
Your script does what I wanted but I still have some problems.
You can avoid the overlapping holes by changing CullPt(Cull Duplicates) from “Leave One” to “Average” and increasing the ‘Tolerance’ value (slider added for that).
You can replace SMesh(Simple Mesh) with Mesh(Mesh Brep).
Now I want to do the same with some cylinders on the same position but now I don’t want them to cut a hole I want them to be inside the structure. So the structure is the cutter and the cylinders are the shape. A simple “trim solid” doesn’t work. I tried others but I don’t seem to find one that does what I want. Do you have a suggestion?
P.S. After posting version ‘a’, I noticed one of the cylinders was missing. In branch ‘{0;0;6}’, the desired fragment is not the first item as expected, so I added a TMatch(Match Text) component to find the single “*Surface” in each branch.