Making curves composed of lines and arcs look nice and organic

Hi I’m looking at rebuild to make curves nice and organic but does anybody have better options, with better control en possibly better results?

I think a specific example (images of what you have and what you want to obtain, or even better, a sample 3DM + GH file) would be very helpful.

Here you see the traced line following the angular geometry. I can imagine something with a better flow… This is done with Rebuild.

Anybody ideas?

Offset 2 times

Create a nurbs curve out of your verticies, or if you have too many between the edges (don’t know cause you didn’t upload anything), use discontinuity to get the right verticies. Or use fillets. Don’t know, may you should provide more information. What do you not like? How should it look? Not a very clear question.