I’m loving the new sds tools in Rhino. I’m looking for tutorials on the Bevel and inset commands.
I can’t get control over these tools like I can in 3dsmax. My poly/sds modeling skills are rusty, been doing nurbs and voxels for the last years. I booted up Max and noticed how easy it was to use the above commands but in Rhino sds especially bevel and inset commands go nuts I never have control over them.
Are there any tutorials on these tools? If not please make one like a picture frame or how to easily bevel and inset to do window frames and maybe a stepped pyramid. Also I know there are topology vs creasing but how do we know when to use crease or model the harder edge by adding topology? Take a cube the default is really rounded so now one could either crease edges and get really sharp corners or add edge loops resulting in a more filleted looking box. How do control the size of the fillet ie the topology by adding edge curves and how would you end up with something measurable like you can with nurbs filleting of a box’s edges?