I have been trying to render an image all day but cannot figure out why it will not let me render materials on tilted objects. It doesn’t matter which material it is and the texture mapping does not affect it either. Does anybody know, what the problem could be?
could you give a little bit more context, or if possible, share a simple model that demonstrates the issue.
Mind that there is no “tilted” objects in Rhino, since it lacks local coordinate system. Every object is just vertices and faces in world space, unless it is a block instance
I tried to simulate your render with a simple bitmap, and it expectedly works:
@Ada1 pls share a model and any textures you want on the box model to appear. It can be a mapping issue, which is not necessarily related to V-Ray, but applies to any render engine you use.