Im trying to render a rhino file which was provided to my by my university. When I add a generic texture it renders like this - I’m not sure whats causing this - the render says its completed but looks very distorted…
You will have to add more details on what you’re trying to do.
off the top of my head - this looks like a poor resolution texture set as displacement on a big surface.
pure guesswork though.
Ive added some more information - I added a generic texture to all the surfaces (just a grey) to make sure it wasnt the textures that were causing it. Good guess though I might play around with it and see how I go.