Vray Render Distorted

Hi everyone,

Im trying to render a rhino file which was provided to my by my university. When I add a generic texture it renders like this - I’m not sure whats causing this - the render says its completed but looks very distorted…

Im very new to Vray so i would love some help!

Thanks

Hi Eweigall,

You will have to add more details on what you’re trying to do.
off the top of my head - this looks like a poor resolution texture set as displacement on a big surface.
pure guesswork though.

Hi,

Ive added some more information - I added a generic texture to all the surfaces (just a grey) to make sure it wasnt the textures that were causing it. Good guess though I might play around with it and see how I go.

Thanks

This issue usually occurs when the scene is drastically further away from the origin and the bounding box is too big.

Try moving the whole scene closer to 0,0,0

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Thanks so much. It’s very far away from 0,0 so I think that will be the problem. I’ll give it a try :slight_smile:

Thanks again!