Hello,
I have a rectangular frame, suspended (assume a roof).
I added a rectangular light on the inner top part of the frame.
These are my Global Settings (you can request more settings snaps):
Here is the final render:
Hello,
I have a rectangular frame, suspended (assume a roof).
I added a rectangular light on the inner top part of the frame.
These are my Global Settings (you can request more settings snaps):
Here is the final render:
First, make sure the light didn’t get turned off. Look under Properties.
Second, while you’re there, increase the light’s intensity. Such a narrow light may need a much higher value to be seen. Multiply the output by 5x or 10x and re-render. It usually takes me a few tries to get the output right.
Hello schultzeworks,
Thank you for your prompt response.
I double checked that the light (rect.) is enabled in properties and increased the light intensity to very high values (30, 300, 3000, 30000 …).
No light in final render.
Then I loaded the default render settings, deleted and created new rect. light, and iterated with settings above.
No light in final render.
As far as I can understand, I don’t think the problem lies with the VRay render options.
Are there any higher global switches somewhere that control my lights??
Let’s try something:
Can you see light?
I see light.
I went back and added a light above my rect. frame.
It worked.
Conclusion, I figured the rectangular light in the frame was always on.
It was just embedded under the skin of the frame.
Just had to move it down a little.
Thank you @MarcusStrube und @schultzeworks !!
Some times you just gotta teach the man to fish.
Aha … the old “my light was blocked by geometry” error. Glad you got it fixed.