I am doing a basic toon render of an interior perspective. The toon materials are rendering correctly, however, the final render keeps showing my rectangular light as black. Before I created any toon materials, my rectangular light was invisible and double sided. I confirmed it has something to do with the toon because I created a new rectangular light and also made it Invisible and double sided, and it’s still black in the final render. I am NOT assigning any materials to the Light, of course. Do you think I have to change the render settings?