Hi. I already open a topic with my specific questions regarding a model I am making.
This topic I opened in order to understand how to go in depth with curves/surfaces continuity.
I have been using rhino for long time, but never pay much attention to how surfaces meet, single span and class A surfaces.
I feel its time to climb the step to a better understanding on how to build ‘correctly’ surfaces.
Have a few questions:
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Is this type of knowledge useful for rendering purpose only ? I mean I do not recall render a rhino model and have problems of discontinuity with the light reflection. What I would like to know if this knowledge has more to do with production techniques or affects also how the model will be visualized ,for ex in Keyshot.
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I could not find any ‘in depth’ tutorial in rhino that explains the theory around this subject. I found a few videos on you tube regarding A-Class surfaces and continuity related with cars, but non of them have audio or seem to be aiming to an audience that wants to learn. I remember an official webinar which I can not find. I would love to get the link if anyone within the forum remember the url.
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Is there any official course where I can lean how to ‘master’ these type of surfaces. Maybe a car course in Rhinoceros.
I ve heard about the Audi R8 tutorial. I checked all the reviews and most of them highlight the lack of information that the tutorials has in respect of certain aspects of the car.
Thanks a lot for reading.