Have some issues with V8. Not a case for V7 on the same computer.
Had it on previous Service RC and the latest one.
Display driver is updated couple days ago.
V8 in Safe mode has the same problem.
Single monitor.
See SysInfo below.
Any ideas?
Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 32GB)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro RTX 5000 (NVidia) Memory: 16GB, Driver date: 10-8-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 553.24
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port 0
Secondary graphics devices.
Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 11-16-2022 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- There are no monitors attached to this device!
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-8-2024
Driver Version: 31.0.15.5324
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\Rhino 6\Plug-ins\DATAKIT\Rhino6_Import_x64.rhp “Datakit_to_rhino6”
Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 32GB)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro RTX 5000 (NVidia) Memory: 16GB, Driver date: 10-8-2024 (M-D-Y). OpenGL Ver: (null)
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
Secondary graphics devices.
Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 11-16-2022 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- There are no monitors attached to this device!
OpenGL Settings
Safe mode: On
Use accelerated hardware modes: On
GPU Tessellation is: On (but disabled due to other settings)
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL (null) (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Unknown
Render version: (null)
Shading Language: (null)
Driver Date: 10-8-2024
Driver Version: 31.0.15.5324
Maximum Texture size: n/a
Z-Buffer depth: n/a
Maximum Viewport size: n/a
Total Video Memory: 16 GB
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.13.24311.3001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.13.24311.3001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.13.24311.3001
any custom display modes, or custom stuff to the display?
Any fancy mouse stuff like a space mouse or other custom input device?
it may be worth doing a windows>window layouts>default window layouts and reset to factory, then restart.
Also when you did your graphics driver update, did you update or clean install?
I’d recommend doing a clean install using the custom/advanced install option then check the “clean install” checkbox. if you have a driver issue, updating just patches over the problem, whereas the clean install removes it and replaces it completely.
Omg, I haven’t even knew about this…
And it works (at least now)! This should be somewhere in FAQ.
I had a suspicion it’s something about two graphic cards in the system.
Thank you!
P.S. Btw, V7 had the same setting, which was not “High performance” and worked fine.
making sure you system is using the nvidia at all times, especially since you are running a desktop is crucial. The built in intel does not meet our min system spec- Glad to know this is sorted for you.