Dear all,
I make a model of tensile fabric roof but having trouble with how to control the mesh boundary when using Kangaroo/ spring
In general, my method is:
Create multi-loft surface => join them to be single mesh
Collect anchor points/ Spring segments
Using Kangaroo to define a mesh
But the result having some issue. Please check
Issue and Expected result Images:
The Naked Points component just outputs the points in the same order as the vertices of the input mesh - so they won’t generally be ordered along the boundary. I added a sort component to fix this. TENSILE-ISSUE1-181220_fix.gh (22.8 KB)
This might be the same solution as Daniels (don’t have plugins on this computer), but thought I would leave the method I usually go with for getting the sorted naked edge/vertex loops for a mesh:
Thank you Daniel, I fix the code as your advice for issue 2: The boundary curves are smooth now but it breaks at brep joints.
Could you please suggest how to solve the isse to get boundary as dashed curves?
Hi! this is a bit random but could you elaborate on how you made tensile roofs like this because I am looking to do similar technique for my building project and I haven’t been able to use kangaroo to get as defined shapes like these that I actually intend on, thank you in advance for any help you can offer
Hahaha I don’t know what you were implying but its my first forum thing and I didn’t know how to upload all things proeprly. I want to upload screenshots of my script but realised I could put each gh file. Also for each gh file, I have a rhino for as well, should I link those too