Kangaroo collision with fluid mesh

Kangaroo collision with fluid mesh

This is a fluid simulation with a kangaroo mesh, which has a collision of spheres that I would like to follow the physics of gravity. When the fluid is activated, they bounce, but it looks unnatural, and I haven’t been able to add the gravity or weight factor to them. However, I did add an anchor, but this only made the spheres follow the fluid pattern and not bounce.

Is there anyone who can help?

This is the Grasshopper file.

Uploading: collision and kangaroo.gh…

P.S.: The fluid is activated in the toggle, and if you click on the surface, a wave is created.

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collision and kangaroo.gh (64.1 KB)